Tax Evasion 3D v1.0.2 - Small Things


Slightly more notable update this time around, with a small pack of new voxels and a slew of minor fixes.

Key Variations


I've added a small variety of alternate key visuals, which can randomly replace the originals. The difference is solely visual; they'll function identically to their original counterparts. The blue keys are the original designs for the keycard and skull key respectively; the ones in between are the variants you can find. There are now 3 types of keycards and 2 types of skulls. Of course, if you prefer consistent designs over variety, this can be disabled in the options.

Rocket Box Voxels

In my infinite wisdom, I somehow forgot entirely to give the box of rockets its own sprite and matching voxel model. May this now make ammo stockpiles look far less awkward.

Full Changes

  • Added key model variants
  • Added voxel model and sprite for rocket boxes
  • An extensive internal 'cleanup', such as removing large swathes of unused code, graphics, music, and sounds, as well as relocating many things to be less scattered and chaotic to look through
  • Fixed a bug that would cause some explosion sprites to have black backgrounds with vanilla transparency options
  • Fixed an issue with Nashgore's "corpse gibbing" option that caused most species' bodies to disappear without a trace

Files

taxevasion3d.pk3 40 MB
3 days ago

Get Tax Evasion 3D

Leave a comment

Log in with itch.io to leave a comment.